Titan Attacks (PC, PlayStation 3, PlayStation 4 & PlayStation Vita)

Developer(s) – Puppy Games

PEGI – 7


Titan Attacks is an arcade shooter extremely similar to Space Invaders, which involves the simple concept of shooting down oncoming waves of aliens and advancing through the many stages of the game. Although it’s a fairly fun game to play, I thought there are many other aspects, which left me wanting. I couldn’t help but compare it to Space Invaders, as at times, I didn’t know if I was playing that or Titan Attacks.


Graphics – 5.5/10

Not only does it play out almost identically to Space Invaders, but it also looks almost identical to Space Invaders. The character sprites are very similar, and in a way, I think the ship the player controls throughout the game is very similar to the one found in the arcade classic too. I thought the most standout and stunning visual aspect of this game was the scenery and the pretty wide variety of color palettes used throughout each of the five stages. They can positively add to the feeling of nostalgia, but every other visual aspect in the game would suggest to me that there wasn’t a great deal of effort or thought put into the game’s overall visual concept.


Gameplay – 7/10

I’m happy to at least say that this game is a fairly fun one. It’s pretty enjoyable to play, and the most original aspect of this game also happens to be the most satisfying in my opinion. Players have the option to spend in-game currency accumulated in each level on upgrades to the ship, such as improved weapons and shield maintenance. That aspect at least adds something, which didn’t come with the original Space Invaders, and it makes for an overall moderately exciting gaming experience.


Controls – 10/10

As expected, there are no problems with this game’s control scheme. Just like the best arcade games of the ’70s and ’80s, player progression relies heavily on skill. I’m pleased to see that the developers of this game at least seemingly designed it with that rule firmly in mind.


Lifespan – N/A (10/10)

It will take less than an hour to progress through each of the game’s five different stages, but once this is complete, it then becomes a survival-endless scenario. Players must follow the simple and age-old video gaming objective of repeating the game at progressively harder difficulties in order to gain the highest score possible. This is the kind of game that can simply be played at player’s leisure without the worry of making in-game progress in the sense that most younger gamers are familiar with nowadays, and there’s nothing wrong with a game like that if it’s done right, and it has been done right in this case.


Storyline – N/A (10/10)

Again, as with every great arcade game back in the first and second generations of gaming, there is no highly developed story to Titan Attacks, but only a basic premise; to stop an alien invasion. There never needs to be a particularly deep story in an arcade game, as an attempt at which could possibly ruin it, since they’re solely about gameplay.


Originality – 3/10

The only things that make this title unique to Space Invaders are the diversity in set designs and the ship upgrade facilities, but there’s not much in this game to differentiate it from others past Space Invaders, unfortunately. Even adding that small RPG element has been a trope used in some other recent indie arcade games like Dead Nation and Mercenary Kings.




In summary, although Titan Attacks seems like nothing more than a heavy modification of an existing idea on the surface, it is still fun to play, and it doesn’t lose marks for getting some other aspects right too. Those things for me are enough to even save it from being considered an average game, in my opinion.



7/10 (Fair)

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