Tag Archives: Online

Star Wars: Battlefront (PlayStation 4, Xbox One & PC)

Developer(s) – EA DICE

Publisher(s) – Electronic Arts

Producer – Sigurlina Ingvarsdottir

Designer – Niklas Fegraeus

PEGI – 16


Released amidst the anticipation surrounding the seventh Star Wars film, The Force Awakens, and has sold over 10 million copies in a few short months despite mixed critical reaction, Star Wars: Battlefront is an action shooter with a heavy emphasis on online play, and featuring a welcome amount of gameplay variety, as well as nigh-on limitless fan service. Though the game received a fair amount of criticism, I nevertheless enjoyed playing it quite a bit, despite not being the biggest Star Wars fan, and would recommend it to any fan of the first-person shooting genre.


Graphics – 10/10

The game features five maps and locations modeled on some of the most iconic battlefields and planets in the Star Wars franchise; Jakku, Sullust, Tatooine, Endor, and Hoth. As well as celebrating the license to its fullest, the graphics are also fantastically rendered, with some of the most realistic-looking graphics I’ve seen on the PlayStation 4 so far, as well as there being next to no graphical glitches insight. One common criticism levied against Battlefront has been that there isn’t enough of a variety of different locations for how many there have been in the Star Wars films, but the way I see it, the level of graphical detail would certainly suggest that the developers took a quality over quantity approach, which certainly shows.


Gameplay – 7/10

Featuring various different online multiplayer game modes, as well as a story mode for single players (something that I personally wasn’t expecting watching the initial trailers and reading early articles), the game provides much more than just fan service, but a gaming experience excelling the quality of many other licensed games to have come before it. As well as ground firearm combat, it also features third-person lightsaber combat as well as vehicular combat, giving players the facility to fight from ships such as the X-Wing and the TIE Fighters. Separate playable characters also have their own sets of abilities; be it Darth Vader, Luke Skywalker, Han Solo, etc.


Controls – 8/10

Despite how players need to adapt to several different styles of play in order to enjoy the game to its fullest, the control scheme presents minimal complications to the player, as most aspects are handled as well as they could have possibly been. Aside from the first-person shooting mechanics being handled as well as any classic game in the genre, the vehicular combat also feels extremely fluent. The minor criticism I have is that the third-person combat and hit detection can seem a little inaccurate at times. It plays out similarly to the game Warframe, though the small frustrations this style of play presents is nowhere near as much of a problem as it is in the latter, and is handled far better.


Originality – 6/10

Though the game consists of a collection of different elements inspired by several different kinds of games, as opposed to it is entirely its own cohesive concept, each, all the different factors come together to form a gaming experience fairly unique against most other renowned online multiplayer series’ such as Call of Duty or Battlefield. There aren’t a lot of licensed games that celebrate the license on the same level as this title does, or with as much imagination behind it; but it is most definitely a fairly standout title for it, and exceeds the quality of many other Star Wars games before it.




Overall, Star Wars: Battlefront is a varied and fun game recommended by me for both fans of the series and people who may be looking to get into it. Not being a fan of the franchise doesn’t mean that the game cannot be enjoyed, and there is certainly a lot of enjoyment to be had with this title; especially for fans of competitive online gaming.



7.5/10 (Good)

Secret Ponchos (PC & PlayStation 4)

Developer(s) – Switchblade Monkeys

Publisher(s) – Switchblade Monkeys

PEGI – 16


Secret Ponchos is exclusively a player vs. player game that revolves around both ranged and close-quarters combat. All things considered, I quickly lost interest in this game, given how biased and poorly executed I thought the gameplay was, and how the concept of player vs. player doesn’t work particularly well in a top-down action game.


Graphics – 7/10

The one positive I can point out about the game at least is that the visuals are fairly unique in terms of conceptual design since I find that there aren’t many games out there set in the Wild West; indeed there was quite a big call for it prior to the release of Red Dead Redemption. The game also makes pretty effective use of things like cloth textures and lighting, which I find must be pretty difficult in cel-shaded games.


Gameplay – 3/10

As I said, I found the gameplay to be pretty dull and dissatisfying, as well as biased in terms of challenge. It’s easy for opponents to predict what players will do, and it’s hard to avoid certain attacks with certain character classes, making advancement unnecessarily hard.


Controls – 5/10

Whilst there isn’t anything wrong with the control scheme from a technical standpoint, the fact that this game is player vs. player only is in itself, the reason why the basic control scheme becomes such a problem since, in my opinion, the entire concept doesn’t work. I think if even Baldur’s Gate: Dark Alliance, one of my favorite games of all time, was developed in a fashion similar to this, I would have been bitterly disappointed.


Originality – 5/10

Although there aren’t many other top-down player vs. player games out there, it makes this title unique, but in a much more negative way, since it introduced me to a concept and style of gameplay that I would have much rather not have been introduced to. I can’t help but feel that if any other great top-down games revolved around such a concept, I would have thought considerably less of them too. It also makes me wonder how great a game this could have been if there were a single-player mode.



Overall, Secret Ponchos is one of the worst games I’ve played on the PlayStation 4. Its concept works very poorly, and I wouldn’t care to see this style of play implemented in any other video game again.



5/10 (Far Below Average)